Mid-game Uncertainty

Last week, I started a new game for The Gentle Issue and made great progress. I fleshed out the idea, sketched out a roadmap, and began coding. It’s a game about frogs and snow globes and taking breaks, and I really liked where it was heading.

After I got all the basic systems in the place, I stepped back and took a look at the little pond I had created.

A cartoon frog jumping around a video game
My little froggy friend

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